Thursday, 1 December 2016

Starting The Main Scene

For the animation I had decided to have it so that three Tie Fighters would escort an Imperial Shuttle towards a Star Destroyer with the Star Destroyer stating stationary or moving slowly throughout the scene.

I started by importing the Star Destroyer and enlarging it, this created a problem as it started to enlarge each of the different shapes on the Star Destroyer, resulting with the engine s being larger than the ship itself. This was corrected by going back to the model and combining the whole model into one shape.

Once my Star Destroyer was created, I placed it far in the back as it was going to be the far, menacing, focal point of my animation.

The next thing was to create the flight path of a ship, because I would only have a single Imperial Shuttle that would be more suited to creating the first flight path.

Before creating any Key Frames I worked out how many frames it would take to cover 30 seconds on animation and I worked out 900 frames would be required for the specified task so I had set the maximum frames to 900 for the animation on the bar at the bottom.

I found that there was a feature that set trails to the models as it progressed through the keyframes and frames in general, it would give a point to where the model would be on each keyframe so I could keep a very similar distance to give a sense of constant speed. Using this feature really helped but I still had problems with the placement of some things due to camera angles making things look like they were in different places.

After a while getting used to the multiple crashes and keyframe placements, I started to realize that the trails wouldn't always update and there would be a gap in the trail placement.
This was easily fixed by pressing the button again, it occassionaly did crash so I learnt to start saving every 30 frames or so to protect me from crashes, it didn't always help but there was some times where it did crash as I loaded the program. I felt that the whole thing would become a constant battle because of the crashing.

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